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node_modules/@stomp/stompjs/esm6/frame-impl.d.ts
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95
node_modules/@stomp/stompjs/esm6/frame-impl.d.ts
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import { IFrame } from './i-frame';
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import { StompHeaders } from './stomp-headers';
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import { IRawFrameType } from './types';
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/**
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* Frame class represents a STOMP frame.
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*
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* @internal
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*/
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export declare class FrameImpl implements IFrame {
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/**
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* STOMP Command
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*/
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command: string;
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/**
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* Headers, key value pairs.
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*/
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headers: StompHeaders;
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/**
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* Is this frame binary (based on whether body/binaryBody was passed when creating this frame).
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*/
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isBinaryBody: boolean;
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/**
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* body of the frame
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*/
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readonly body: string;
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private _body;
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/**
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* body as Uint8Array
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*/
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readonly binaryBody: Uint8Array;
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private _binaryBody;
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private escapeHeaderValues;
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private skipContentLengthHeader;
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/**
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* Frame constructor. `command`, `headers` and `body` are available as properties.
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*
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* @internal
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*/
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constructor(params: {
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command: string;
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headers?: StompHeaders;
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body?: string;
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binaryBody?: Uint8Array;
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escapeHeaderValues?: boolean;
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skipContentLengthHeader?: boolean;
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});
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/**
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* deserialize a STOMP Frame from raw data.
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*
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* @internal
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*/
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static fromRawFrame(rawFrame: IRawFrameType, escapeHeaderValues: boolean): FrameImpl;
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/**
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* @internal
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*/
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toString(): string;
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/**
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* serialize this Frame in a format suitable to be passed to WebSocket.
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* If the body is string the output will be string.
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* If the body is binary (i.e. of type Unit8Array) it will be serialized to ArrayBuffer.
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*
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* @internal
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*/
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serialize(): string | ArrayBuffer;
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private serializeCmdAndHeaders;
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private isBodyEmpty;
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private bodyLength;
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/**
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* Compute the size of a UTF-8 string by counting its number of bytes
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* (and not the number of characters composing the string)
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*/
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private static sizeOfUTF8;
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private static toUnit8Array;
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/**
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* Serialize a STOMP frame as per STOMP standards, suitable to be sent to the STOMP broker.
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*
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* @internal
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*/
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static marshall(params: {
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command: string;
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headers?: StompHeaders;
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body?: string;
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binaryBody?: Uint8Array;
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escapeHeaderValues?: boolean;
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skipContentLengthHeader?: boolean;
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}): string | ArrayBuffer;
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/**
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* Escape header values
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*/
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private static hdrValueEscape;
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/**
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* UnEscape header values
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*/
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private static hdrValueUnEscape;
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}
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